Intelligent Fixture

Intelligent Fixtures are only supported in the OpenGL Preview due to performance and the need for 3D rendering capability.

There are two ways of adding an intelligent fixture to the preview.  If the intelligent fixtures have already been created in the Display Setup then perform the following steps:

  1. Select the fixture in the Elements tree.
  2. Select the Intelligent Fixture button on the toolbar.
  3. Click on the preview and drag to add the intelligent fixture.

If the intelligent fixtures do not exist in the Display Setup perform the following step:

1. Clock on the preview and drag to add the intelligent fixture.

2. Follow the steps on the Intelligent Fixture Wizard to create the intelligent fixture.

Once the Intelligent Fixture graphics have been created the following Intelligent Fixture Properties may be adjusted.  Select the fixture by clicking on it in the Preview area.

Beam Length – Beam length is the percentage of the background height.  If a background image is not being used then the beam length is the percentage of the height of the preview window.  Note percentages greater than 100 are allowed.

Beam Transparency – determines the transparency of the light beam. 0% is completely opaque.  100% is completely transparent.  Note at 100% transparency the beam is not visible.

Beam Width Multiplier determines the beam width at the top of the beam.  The multiplier is multiplied times the base width to determine the top width.

Name – Name of the intelligent fixture.

Pan Start Position (Degrees) – defines the resting position of the fixture.  This value helps ensure the Preview matches the movement of the actual hardware.

Pan Stop Position (Degrees) – defines the resting position of the fixture. The stop position defines the maximum range of movement.  This value helps ensure the Preview matches the movement of the actual hardware.

Show Legend – when true enables a legend that will show a function label and the corresponding channel value.  The legend can be used to debug problems and to provide feedback for functions that are not directly supported by the preview.

Tilt Start Position (Degrees) – defines the resting position of the fixture.   This value helps ensure the Preview matches the movement of the actual hardware.

Tilt Stop Position (Degrees) – defines the maximum range of movement.  This value helps ensure the Preview matches the movement of the actual hardware.

Zoom Narrow to Wide –  Indicate whether the fixture zooms from a narrow beam to a wide beam or vice-versa.

 

 

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